Upgrade the app to newer plugin versions as well as migrate to newer Android conventions. Gradle syncs and app builds.
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@@ -2,19 +2,20 @@ apply plugin: 'com.android.application'
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android {
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namespace "com.hyperling.apps.games"
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compileSdkVersion 36
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compileSdkVersion 37
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defaultConfig {
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applicationId "apps.hyperling.com.platformer"
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minSdkVersion 14
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targetSdkVersion 36
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versionCode 12
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versionName "0.0.11"
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targetSdkVersion 37
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versionCode 13
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versionName "0.1.0"
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
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}
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buildTypes {
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release {
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minifyEnabled true
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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shrinkResources true
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proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
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}
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}
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}
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@@ -1,7 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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package="com.hyperling.apps.games">
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xmlns:tools="http://schemas.android.com/tools">
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<!-- Include required permissions for Google Mobile Ads to run. -->
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<uses-permission android:name="android.permission.INTERNET" />
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