diff --git a/.gitignore b/.gitignore
index 347e252..60ffe4f 100644
--- a/.gitignore
+++ b/.gitignore
@@ -31,3 +31,8 @@ google-services.json
# Android Profiling
*.hprof
+/app/debug/output-metadata.json
+
+# Ha!
+keystore/*
+release
\ No newline at end of file
diff --git a/README.md b/README.md
index 8646a6c..01fd259 100644
--- a/README.md
+++ b/README.md
@@ -1,2 +1,17 @@
# TicTacToeAndroid
-Simple tic-tac-toe game for practicing with Android/Kotlin.
+
+Simple tic-tac-toe game written for practicing Android/Kotlin/Compose.
+
+Allows player to choose whether they'd like to go first `X` or second `O`,
+play with a friend or against a choice of algorithms,
+and maybe even make the game mad. 🐇🥚
+
+## Download
+
+App is hosted at [Hyperling.com](https://hyperling.com/home/#tictactoe) where
+it is also available for
+[Direct Download](https://hyperling.com/files/apks/TicTacToe.apk).
+
+## TODO
+
+May add it to F-Droid later if time permits, would like to learn how that works.
diff --git a/app/.gitignore b/app/.gitignore
new file mode 100644
index 0000000..42afabf
--- /dev/null
+++ b/app/.gitignore
@@ -0,0 +1 @@
+/build
\ No newline at end of file
diff --git a/app/build.gradle.kts b/app/build.gradle.kts
new file mode 100644
index 0000000..a281a7c
--- /dev/null
+++ b/app/build.gradle.kts
@@ -0,0 +1,66 @@
+plugins {
+ alias(libs.plugins.androidApplication)
+ alias(libs.plugins.jetbrainsKotlinAndroid)
+}
+
+android {
+ namespace = "com.hyperling.tictactoe"
+ compileSdk = 34
+
+ defaultConfig {
+ applicationId = "com.hyperling.tictactoe"
+ minSdk = 21
+ targetSdk = 34
+ versionCode = 1
+ versionName = "1.0"
+
+ testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
+ vectorDrawables {
+ useSupportLibrary = true
+ }
+ }
+
+ buildTypes {
+ release {
+ isMinifyEnabled = false
+ proguardFiles(getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro")
+ }
+ }
+ compileOptions {
+ sourceCompatibility = JavaVersion.VERSION_1_8
+ targetCompatibility = JavaVersion.VERSION_1_8
+ }
+ kotlinOptions {
+ jvmTarget = "1.8"
+ }
+ buildFeatures {
+ compose = true
+ }
+ composeOptions {
+ kotlinCompilerExtensionVersion = "1.5.1"
+ }
+ packaging {
+ resources {
+ excludes += "/META-INF/{AL2.0,LGPL2.1}"
+ }
+ }
+}
+
+dependencies {
+
+ implementation(libs.androidx.core.ktx)
+ implementation(libs.androidx.lifecycle.runtime.ktx)
+ implementation(libs.androidx.activity.compose)
+ implementation(platform(libs.androidx.compose.bom))
+ implementation(libs.androidx.ui)
+ implementation(libs.androidx.ui.graphics)
+ implementation(libs.androidx.ui.tooling.preview)
+ implementation(libs.androidx.material3)
+ testImplementation(libs.junit)
+ androidTestImplementation(libs.androidx.junit)
+ androidTestImplementation(libs.androidx.espresso.core)
+ androidTestImplementation(platform(libs.androidx.compose.bom))
+ androidTestImplementation(libs.androidx.ui.test.junit4)
+ debugImplementation(libs.androidx.ui.tooling)
+ debugImplementation(libs.androidx.ui.test.manifest)
+}
\ No newline at end of file
diff --git a/app/proguard-rules.pro b/app/proguard-rules.pro
new file mode 100644
index 0000000..481bb43
--- /dev/null
+++ b/app/proguard-rules.pro
@@ -0,0 +1,21 @@
+# Add project specific ProGuard rules here.
+# You can control the set of applied configuration files using the
+# proguardFiles setting in build.gradle.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
+
+# Uncomment this to preserve the line number information for
+# debugging stack traces.
+#-keepattributes SourceFile,LineNumberTable
+
+# If you keep the line number information, uncomment this to
+# hide the original source file name.
+#-renamesourcefileattribute SourceFile
\ No newline at end of file
diff --git a/app/src/androidTest/java/com/hyperling/tictactoe/ExampleInstrumentedTest.kt b/app/src/androidTest/java/com/hyperling/tictactoe/ExampleInstrumentedTest.kt
new file mode 100644
index 0000000..c7eab98
--- /dev/null
+++ b/app/src/androidTest/java/com/hyperling/tictactoe/ExampleInstrumentedTest.kt
@@ -0,0 +1,24 @@
+package com.hyperling.tictactoe
+
+import androidx.test.platform.app.InstrumentationRegistry
+import androidx.test.ext.junit.runners.AndroidJUnit4
+
+import org.junit.Test
+import org.junit.runner.RunWith
+
+import org.junit.Assert.*
+
+/**
+ * Instrumented test, which will execute on an Android device.
+ *
+ * See [testing documentation](http://d.android.com/tools/testing).
+ */
+@RunWith(AndroidJUnit4::class)
+class ExampleInstrumentedTest {
+ @Test
+ fun useAppContext() {
+ // Context of the app under test.
+ val appContext = InstrumentationRegistry.getInstrumentation().targetContext
+ assertEquals("com.hyperling.tictactoe", appContext.packageName)
+ }
+}
\ No newline at end of file
diff --git a/app/src/main/AndroidManifest.xml b/app/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..a3e89b7
--- /dev/null
+++ b/app/src/main/AndroidManifest.xml
@@ -0,0 +1,30 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/ic_icon_ttt-playstore.png b/app/src/main/ic_icon_ttt-playstore.png
new file mode 100644
index 0000000..65c8bd9
Binary files /dev/null and b/app/src/main/ic_icon_ttt-playstore.png differ
diff --git a/app/src/main/java/com/hyperling/tictactoe/MainActivity.kt b/app/src/main/java/com/hyperling/tictactoe/MainActivity.kt
new file mode 100644
index 0000000..16f30ad
--- /dev/null
+++ b/app/src/main/java/com/hyperling/tictactoe/MainActivity.kt
@@ -0,0 +1,838 @@
+package com.hyperling.tictactoe
+
+import android.app.Activity
+import android.content.res.Configuration
+import android.os.Bundle
+import android.util.Log
+import android.widget.Toast
+import androidx.activity.ComponentActivity
+import androidx.activity.compose.setContent
+import androidx.compose.foundation.clickable
+import androidx.compose.foundation.layout.*
+import androidx.compose.material.icons.Icons
+import androidx.compose.material.icons.rounded.Close
+import androidx.compose.material3.*
+import androidx.compose.runtime.Composable
+import androidx.compose.runtime.mutableStateOf
+import androidx.compose.runtime.remember
+import androidx.compose.runtime.*
+import androidx.compose.runtime.saveable.rememberSaveable
+import androidx.compose.ui.Alignment
+import androidx.compose.ui.tooling.preview.Preview
+import com.hyperling.tictactoe.ui.theme.TicTacToeTheme
+import androidx.compose.ui.Modifier
+import androidx.compose.ui.platform.LocalContext
+import androidx.compose.ui.platform.LocalUriHandler
+import androidx.compose.ui.res.stringResource
+import androidx.compose.ui.text.style.TextAlign
+import androidx.compose.ui.tooling.preview.Devices
+import androidx.compose.ui.unit.dp
+import androidx.compose.ui.unit.sp
+
+class MainActivity : ComponentActivity() {
+ override fun onCreate(savedInstanceState: Bundle?) {
+ super.onCreate(savedInstanceState)
+ setContent {
+ TicTacToeTheme {
+ Surface {
+ Game()
+ }
+ }
+ }
+ }
+}
+
+@Composable
+fun Game() {
+ val context = LocalContext.current
+ val uriHandler = LocalUriHandler.current
+ val activity = (LocalContext.current as? Activity)
+
+ // Preview does not handle toasts well, easily turn them off and on.
+ val toastsEnabled = true
+
+ /* State-aware variables. */
+
+ // Shown on the screen.
+ var msg by remember { mutableStateOf("") }
+ var clearText by remember { mutableStateOf("") }
+
+ // Board pieces.
+ val grid = remember { mutableStateListOf() }
+ if (grid.isEmpty()) {
+ for (i in 0..8) {
+ grid.add("")
+ }
+ }
+ var turn by remember { mutableStateOf("X") }
+ var lastTurn by remember { mutableStateOf("O") }
+
+ // Hidden flags for determining where we're at.
+ var status by remember{ mutableIntStateOf(0) }
+ var gameOver by remember{ mutableStateOf(false) }
+ var showClear by remember { mutableStateOf(true) }
+
+ // Character pieces.
+ var player by rememberSaveable { mutableStateOf("X") }
+ var opponent by rememberSaveable { mutableStateOf("O") }
+
+ // AI choices.
+ var opponentHuman by rememberSaveable { mutableStateOf(false) }
+ var opponentRandom by rememberSaveable { mutableStateOf(true) }
+ var opponentHard by rememberSaveable { mutableStateOf(false) }
+ var opponentEasy by rememberSaveable { mutableStateOf(false) }
+ var opponentAnnoying by rememberSaveable { mutableStateOf(false) }
+ var opponentShy by rememberSaveable { mutableStateOf(false) }
+
+ // Being a goofball.
+ var mainText by remember { mutableStateOf("") }
+ var mainClicks by remember { mutableIntStateOf(0) }
+ // */
+
+
+ /* Helper functions to change global variables in bulk. */
+
+ // Check if the game has ended.
+ fun checkStatus() {
+ if (status != 0) {
+ if (status == 1) {
+ msg = "Congratulations, $lastTurn won!"
+ } else if (status == 2) {
+ msg = "Tie, better luck next time!"
+ }
+ status = 0
+ showClear = true
+ gameOver = true
+ }
+ }
+
+ // Place a piece on the board, check for end game, and move to the next player's piece.
+ fun takeTurn(location: Int) {
+ lastTurn = turn
+
+ if (!gameOver) {
+ grid[location] = turn
+ status = checkGrid(grid)
+ checkStatus()
+ turn = changeTurn(turn)
+ }
+ }
+
+ // Set all the variables for starting the app near-fresh.
+ fun createGame() {
+ for (i in 0..8) {
+ grid[i] = ""
+ }
+ showClear = false
+ gameOver = false
+ turn = "X"
+ lastTurn = "O"
+ }
+
+ // Toggle whether the primary player goes first or second.
+ fun togglePlayer() {
+ when (player) {
+ "X" -> { player = "O"; opponent = "X" }
+ "O" -> { player = "X"; opponent = "O" }
+ }
+
+ if (!gameOver) {
+ createGame()
+ if (toastsEnabled) {
+ Toast.makeText(
+ context,
+ "Game has been cleared.",
+ Toast.LENGTH_SHORT
+ ).show()
+ }
+ }
+
+ if (toastsEnabled) {
+ Toast.makeText(
+ context,
+ "Opponent is now $opponent.",
+ Toast.LENGTH_SHORT
+ ).show()
+ }
+ }
+
+ // Sets all the radio buttons to false and returns true for the one being changed.
+ fun setRadiosFalse(): Boolean {
+ opponentHuman = false
+ opponentRandom = false
+ opponentHard = false
+ opponentEasy = false
+ opponentAnnoying = false
+ opponentShy = false
+ return true
+ }
+ // */
+
+
+ /* AI logic. */
+ if (turn == opponent && !gameOver) {
+ var play = -1
+ if (opponentRandom) {
+ play = playWeightedMove(grid, -1, opponent)
+ } else if (opponentEasy) {
+ play = playWeightedMove(grid, 0, opponent)
+ } else if (opponentHard) {
+ play = playWeightedMove(grid, 1, opponent)
+ } else if (opponentAnnoying) {
+ play = playWeightedMove(grid, 2, opponent)
+ } else if (opponentShy) {
+ play = playWeightedMove(grid, 3, opponent)
+ }
+ if (!opponentHuman) {
+ takeTurn(play)
+ }
+ }
+ // */
+
+
+ // Main layout object.
+ Column(
+ horizontalAlignment = Alignment.CenterHorizontally
+ , verticalArrangement = Arrangement.Center
+ , modifier = Modifier
+ .fillMaxSize()
+ ) {
+
+ Spacer(modifier = Modifier.weight(0.1f))
+
+ /* Header text. */
+ Column (
+ horizontalAlignment = Alignment.CenterHorizontally,
+ verticalArrangement = Arrangement.Center
+ ){
+ when (mainClicks) {
+ 0 -> mainText = "Let's play Tic-Tac-Toe!"
+ 1 -> mainText = "Ouch! Why'd you hit me!?"
+ 2 -> mainText = "Hey! Stop that!"
+ 3 -> mainText = "Alright wise guy..."
+ 4 -> mainText = "Play the game!"
+ 5 -> mainText = "I'm getting tired of you!"
+ 6 -> mainText = "Last chance, jerk!!"
+ 7 -> {
+ createGame()
+ opponentHard = setRadiosFalse()
+ while (!gameOver) {
+ takeTurn(playWeightedMove(grid, 0, player))
+ }
+ opponentEasy = setRadiosFalse()
+ mainClicks += 1
+ }
+ 8 -> mainText = "OK, take this! I hope easy bot won!"
+ 9 -> mainText = "We're done here, play the game!"
+ 10 -> mainText = "What are you, deaf?"
+ 11 -> mainText = "You're determined, fella."
+ 12 -> mainText = "Not much more here, I'm boring."
+ 13 -> mainText = "Seriously though, bye!"
+ 14 -> mainText = "Fine, keep clicking, I'll play for you."
+ 15 -> {
+ if (gameOver) { createGame() }
+ takeTurn(playWeightedMove(grid, -1, player))
+ mainClicks = 14
+ }
+ else -> mainClicks = 14
+ }
+ Text(
+ text = mainText,
+ textAlign = TextAlign.Center,
+ fontSize = 24.sp,
+ modifier = Modifier.clickable {
+ mainClicks++
+ }
+ )
+
+ if (lastTurn != turn && !gameOver) {
+ msg = "Player $turn, your turn!"
+ }
+ Text(
+ text = msg,
+ textAlign = TextAlign.Center,
+ fontSize = 20.sp,
+ modifier = Modifier
+ .padding(10.dp)
+ )
+ }
+ Spacer(modifier = Modifier.size(10.dp))
+ // */
+
+ /* The Grid */
+ Column(
+ horizontalAlignment = Alignment.CenterHorizontally,
+ verticalArrangement = Arrangement.Center
+ ) {
+
+ // OK, this is awesome, thanks Jetbrains Compose.
+ var count = 0
+ for (row in 1..3) {
+ Row {
+ for (col in 1..3) {
+ val index = count
+ Button(
+ onClick = {
+ if (!gameOver && grid[index].isEmpty()) {
+ takeTurn(index)
+ }
+ }, modifier = Modifier
+ .size(69.dp)
+ ) {
+ Text(
+ text = grid[index],
+ fontSize = 28.sp,
+ textAlign = TextAlign.Center
+ )
+ }
+ count++
+ }
+ }
+ }
+ }
+ Spacer(modifier = Modifier.size(10.dp))
+ // */
+
+
+ /* Clear, restart, start new game button. */
+ clearText = "Restart"
+ if (showClear) {
+ clearText = "Start New Game"
+ }
+ Row {
+ FilledTonalButton(onClick = { createGame() }) {
+ Text(
+ text = clearText, fontSize = 16.sp
+ )
+ }
+ }
+ Spacer(modifier = Modifier.weight(0.05f))
+ // */
+
+
+ /* Allow player to go 2nd (play as O) */
+ Row(
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable { togglePlayer() }
+ ) {
+ Text(
+ text = "Primary user playing as $player.",
+ fontSize = 16.sp
+ )
+ Spacer(modifier = Modifier.size(5.dp))
+ Switch(
+ checked = (player == "X"),
+ onCheckedChange = { togglePlayer() }
+ )
+ }
+ Spacer(modifier = Modifier.weight(0.05f))
+ // */
+
+
+ /* Opponent difficulty radio buttons. */
+ // TBD: Make an array and build the radio buttons dynamically.
+ /*
+ MyRadioChoice {
+ selected: Boolean,
+ text: String
+ }
+ */
+ Column (
+ horizontalAlignment = Alignment.Start,
+ verticalArrangement = Arrangement.Bottom
+ ){
+ Text(
+ text = stringResource(id = R.string.opponent_header),
+ fontSize = 16.sp
+ )
+ Spacer(modifier = Modifier.size(5.dp))
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentHuman = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentHuman,
+ onClick = { opponentHuman = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_human),
+ fontSize = 16.sp
+ )
+ }
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentRandom = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentRandom,
+ onClick = { opponentRandom = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_random),
+ fontSize = 16.sp
+ )
+ }
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentHard = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentHard,
+ onClick = { opponentHard = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_hard),
+ fontSize = 16.sp
+ )
+ }
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentEasy = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentEasy,
+ onClick = { opponentEasy = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_easy),
+ fontSize = 16.sp
+ )
+ }
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentAnnoying = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentAnnoying,
+ onClick = { opponentAnnoying = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_annoying),
+ fontSize = 16.sp
+ )
+ }
+ Row (
+ verticalAlignment = Alignment.CenterVertically,
+ modifier = Modifier.clickable {
+ opponentShy = setRadiosFalse()
+ }
+ ){
+ RadioButton(
+ selected = opponentShy,
+ onClick = { opponentShy = setRadiosFalse() },
+ )
+ Text(
+ text = stringResource(id = R.string.opponent_shy),
+ fontSize = 16.sp
+ )
+ }
+ }
+ Spacer(modifier = Modifier.weight(.05f))
+ // */
+
+
+ /* Media links. */
+ Column(
+ verticalArrangement = Arrangement.Bottom
+ ) {
+
+ Row(
+ verticalAlignment = Alignment.CenterVertically
+ ) {
+ val text1 = stringResource(id = R.string.link1_text)
+ val uri1 = stringResource(id = R.string.link1_uri)
+ OutlinedButton(
+ onClick = {
+ uriHandler.openUri(uri1)
+ },
+ modifier = Modifier
+ .padding(10.dp)
+ .weight(0.4f)
+ ) {
+ Text(
+ text = text1,
+ fontSize = 14.sp
+ )
+ }
+
+ Spacer(modifier = Modifier.weight(0.05f))
+
+ IconButton(
+ onClick = { activity?.finish() },
+ modifier = Modifier.weight(0.1f)
+ ) {
+ Icon(
+ imageVector = Icons.Rounded.Close
+ , contentDescription = "Exit"
+ , modifier = Modifier.size(18.dp)
+ )
+ }
+
+ Spacer(modifier = Modifier.weight(0.05f))
+
+ val text2 = stringResource(id = R.string.link2_text)
+ val uri2 = stringResource(id = R.string.link2_uri)
+ OutlinedButton(
+ onClick = {
+ uriHandler.openUri(uri2)
+ },
+ modifier = Modifier
+ .padding(10.dp)
+ .weight(0.4f)
+ ) {
+ Text(
+ text = text2,
+ fontSize = 14.sp
+ )
+ }
+ }
+
+ }
+ // */
+ }
+}
+
+/* Light Theme * /
+@Preview(
+ name = "Normal"
+ , showBackground = true
+ , uiMode = Configuration.UI_MODE_NIGHT_NO
+ , device = Devices.PIXEL_3A
+ //, showSystemUi = true
+)
+// */
+/* Dark Theme */
+@Preview(
+ name = "Night"
+ , showBackground = true
+ , uiMode = Configuration.UI_MODE_NIGHT_YES
+ , device = Devices.PIXEL_3A
+ //, showSystemUi = true
+)
+// */
+@Composable
+fun PreviewGame() {
+ TicTacToeTheme {
+ Surface {
+ Game()
+ }
+ }
+}
+
+// Check whether any winning conditions have been met.
+// Return values:
+// 0: False, no victor yet.
+// 1: Victory!
+// 2: Game ended in a tie.
+private fun checkGrid(grid: List): Int {
+
+ // Left column
+ if (grid[0].isNotBlank() && grid[0] === grid[3] && grid[3] === grid[6]) {
+ return 1
+ }
+ // Center column
+ if (grid[1].isNotBlank() && grid[1] == grid[4] && grid[4] === grid[7]) {
+ return 1
+ }
+ // Right column
+ if (grid[2].isNotBlank() && grid[2] === grid[5] && grid[5] === grid[8]) {
+ return 1
+ }
+
+ // Top row
+ if (grid[0].isNotBlank() && grid[0] === grid[1] && grid[1] === grid[2]) {
+ return 1
+ }
+ // Middle row
+ if (grid[3].isNotBlank() && grid[3] === grid[4] && grid[4] === grid[5]) {
+ return 1
+ }
+ // Bottom row
+ if (grid[6].isNotBlank() && grid[6] === grid[7] && grid[7] === grid[8]) {
+ return 1
+ }
+
+ // Top left to bottom right diagonal
+ if (grid[0].isNotBlank() && grid[0] === grid[4] && grid[4] === grid[8]) {
+ return 1
+ }
+ // Top right to bottom left diagonal
+ if (grid[2].isNotBlank() && grid[2] === grid[4] && grid[4] === grid[6]) {
+ return 1
+ }
+
+ var tie = true
+ for (item in grid) {
+ if (item.isBlank()) {
+ tie = false
+ break
+ }
+ }
+ if (tie) { return 2 }
+
+ // No end game status yet.
+ return 0
+}
+
+// Change which player's turn it is.
+private fun changeTurn(turn: String): String {
+ if (turn == "X") {
+ return "O"
+ }
+ return "X"
+}
+
+/* Random Player * /
+private fun playRandomMove(grid: MutableList): Int {
+ /*
+ var choice: Int
+ do {
+ choice = (0..8).random()
+ }
+ while (grid[choice].isNotEmpty())
+ return choice
+ */
+ return playWeightedMove(grid, -1, "X")
+}
+// */
+
+
+/* AI Players */
+// Behavior determines if the AI is:
+// 0 - Plays to lose
+// 1 - Plays to win
+// 2 - Plays to tie
+// * - Random, every open spot has the same weight.
+// Returns the grid number which should get the AI's mark.
+fun playWeightedMove(grid: MutableList, behavior: Int, piece: String) : Int {
+ val t = "playWeightedMove"
+ val d = false
+
+ // Determine who's who.
+ val human: String = ( if (piece == "X") "O" else "X" )
+
+ // Custom weights depending on the AI's desire.
+ val played: Int = -100
+ val side : Int
+ val corner: Int
+ val middle: Int
+ val causeWin: Int
+ val preventLoss: Int
+ when (behavior) {
+ // Easy, does not prevent human from winning and may try to win.
+ 0 -> {
+ causeWin = 100
+ preventLoss = -1
+ middle = 1
+ corner = 1
+ side = 1
+ }
+ // Hard, will try to win for itself and prevent the human from winning.
+ 1 -> {
+ causeWin = 100
+ preventLoss = 99
+ middle = 4
+ corner = 3
+ side = 2
+ }
+ // Annoying / stubborn, will not let you win but also will not try to win.
+ 2 -> {
+ causeWin = 99
+ preventLoss = 100
+ middle = 4
+ corner = 3
+ side = 2
+ }
+ // Shy, refuses to complete the game unless it's the only move left.
+ 3 -> {
+ causeWin = -1
+ preventLoss = -1
+ middle = 1
+ corner = 1
+ side = 1
+ }
+ // Random! No need for the other function anymore. ;)
+ else -> {
+ causeWin = 0
+ preventLoss = 0
+ middle = 0
+ corner = 0
+ side = 0
+ }
+ }
+
+ // Initialize a blank board's weights.
+ val weights: IntArray = intArrayOf(
+ corner, side, corner, side, middle, side, corner, side, corner
+ )
+
+ /* Check if any conditions are currently available. */
+
+ // Top Row, Win Conditions
+ if (grid[0] == piece && grid[1] == piece && grid[2].isBlank())
+ weights[2] = causeWin
+ if (grid[0] == piece && grid[1].isBlank() && grid[2] == piece)
+ weights[1] = causeWin
+ if (grid[0].isBlank() && grid[1] == piece && grid[2] == piece)
+ weights[0] = causeWin
+
+ // Top Row, Lose Conditions
+ if (grid[0] == human && grid[1] == human && grid[2].isBlank())
+ weights[2] = preventLoss
+ if (grid[0] == human && grid[1].isBlank() && grid[2] == human)
+ weights[1] = preventLoss
+ if (grid[0].isBlank() && grid[1] == human && grid[2] == human)
+ weights[0] = preventLoss
+
+ // Middle Row, Win Conditions
+ if (grid[3] == piece && grid[4] == piece && grid[5].isBlank())
+ weights[5] = causeWin
+ if (grid[3] == piece && grid[4].isBlank() && grid[5] == piece)
+ weights[4] = causeWin
+ if (grid[3].isBlank() && grid[4] == piece && grid[5] == piece)
+ weights[3] = causeWin
+
+ // Middle Row, Lose Conditions
+ if (grid[3] == human && grid[4] == human && grid[5].isBlank())
+ weights[5] = preventLoss
+ if (grid[3] == human && grid[4].isBlank() && grid[5] == human)
+ weights[4] = preventLoss
+ if (grid[3].isBlank() && grid[4] == human && grid[5] == human)
+ weights[3] = preventLoss
+
+ // Bottom Row, Win Conditions
+ if (grid[6] == piece && grid[7] == piece && grid[8].isBlank())
+ weights[8] = causeWin
+ if (grid[6] == piece && grid[7].isBlank() && grid[8] == piece)
+ weights[7] = causeWin
+ if (grid[6].isBlank() && grid[7] == piece && grid[8] == piece)
+ weights[6] = causeWin
+
+ // Bottom Row, Lose Conditions
+ if (grid[6] == human && grid[7] == human && grid[8].isBlank())
+ weights[8] = preventLoss
+ if (grid[6] == human && grid[7].isBlank() && grid[8] == human)
+ weights[7] = preventLoss
+ if (grid[6].isBlank() && grid[7] == human && grid[8] == human)
+ weights[6] = preventLoss
+
+ // Left Column, Win Conditions
+ if (grid[0] == piece && grid[3] == piece && grid[6].isBlank())
+ weights[6] = causeWin
+ if (grid[0] == piece && grid[3].isBlank() && grid[6] == piece)
+ weights[3] = causeWin
+ if (grid[0].isBlank() && grid[3] == piece && grid[6] == piece)
+ weights[0] = causeWin
+
+ // Left Column, Lose Conditions
+ if (grid[0] == human && grid[3] == human && grid[6].isBlank())
+ weights[6] = preventLoss
+ if (grid[0] == human && grid[3].isBlank() && grid[6] == human)
+ weights[3] = preventLoss
+ if (grid[0].isBlank() && grid[3] == human && grid[6] == human)
+ weights[0] = preventLoss
+
+ // Middle Column, Win Conditions
+ if (grid[1] == piece && grid[4] == piece && grid[7].isBlank())
+ weights[7] = causeWin
+ if (grid[1] == piece && grid[4].isBlank() && grid[7] == piece)
+ weights[4] = causeWin
+ if (grid[1].isBlank() && grid[4] == piece && grid[7] == piece)
+ weights[1] = causeWin
+
+ // Middle Column, Lose Conditions
+ if (grid[1] == human && grid[4] == human && grid[7].isBlank())
+ weights[7] = preventLoss
+ if (grid[1] == human && grid[4].isBlank() && grid[7] == human)
+ weights[4] = preventLoss
+ if (grid[1].isBlank() && grid[4] == human && grid[7] == human)
+ weights[1] = preventLoss
+
+ // Right Column, Win Conditions
+ if (grid[2] == piece && grid[5] == piece && grid[8].isBlank())
+ weights[8] = causeWin
+ if (grid[2] == piece && grid[5].isBlank() && grid[8] == piece)
+ weights[5] = causeWin
+ if (grid[2].isBlank() && grid[5] == piece && grid[8] == piece)
+ weights[2] = causeWin
+
+ // Right Column, Lose Conditions
+ if (grid[2] == human && grid[5] == human && grid[8].isBlank())
+ weights[8] = preventLoss
+ if (grid[2] == human && grid[5].isBlank() && grid[8] == human)
+ weights[5] = preventLoss
+ if (grid[2].isBlank() && grid[5] == human && grid[8] == human)
+ weights[2] = preventLoss
+
+ // Top Left Diagonal, Win Conditions
+ if (grid[0] == piece && grid[4] == piece && grid[8].isBlank())
+ weights[8] = causeWin
+ if (grid[0] == piece && grid[4].isBlank() && grid[8] == piece)
+ weights[4] = causeWin
+ if (grid[0].isBlank() && grid[4] == piece && grid[8] == piece)
+ weights[0] = causeWin
+
+ // Top Left Diagonal, Lose Conditions
+ if (grid[0] == human && grid[4] == human && grid[8].isBlank())
+ weights[8] = preventLoss
+ if (grid[0] == human && grid[4].isBlank() && grid[8] == human)
+ weights[4] = preventLoss
+ if (grid[0].isBlank() && grid[4] == human && grid[8] == human)
+ weights[0] = preventLoss
+
+ // Top Right Diagonal, Win Conditions
+ if (grid[2] == piece && grid[4] == piece && grid[6].isBlank())
+ weights[6] = causeWin
+ if (grid[2] == piece && grid[4].isBlank() && grid[6] == piece)
+ weights[4] = causeWin
+ if (grid[2].isBlank() && grid[4] == piece && grid[6] == piece)
+ weights[2] = causeWin
+
+ // Top Right Diagonal, Lose Conditions
+ if (grid[2] == human && grid[4] == human && grid[6].isBlank())
+ weights[6] = preventLoss
+ if (grid[2] == human && grid[4].isBlank() && grid[6] == human)
+ weights[4] = preventLoss
+ if (grid[2].isBlank() && grid[4] == human && grid[6] == human)
+ weights[2] = preventLoss
+
+ // */
+
+ // Set all the played pieces to a very low number.
+ for (i in 0..8) {
+ if (grid[i].isNotBlank()) {
+ weights[i] = played
+ }
+ }
+
+ // Go through the weights, and put the indexes of the highest in a new array.
+ var highestIndexes: IntArray = intArrayOf()
+ var heaviest = played + 1
+ if (d) Log.d(t, "*** Starting New Calculation ***")
+ for ((count, weight) in weights.withIndex()) {
+ if (d) Log.d(t, "count=$count, weight=$weight, heaviest=$heaviest")
+ if (weight > heaviest) {
+ heaviest = weight
+ highestIndexes = intArrayOf(count)
+ if (d) Log.d(t, "highestIndexes reset. " + highestIndexes.count().toString())
+ } else if (weight == heaviest) {
+ highestIndexes += count
+ if (d) Log.d(t, "highestIndexes appended. " + highestIndexes.count().toString())
+ }
+ }
+
+ // In case there are multiple indexes with a tied weight, choose a random one.
+ return highestIndexes[highestIndexes.indices.random()]
+}
+// */
+
diff --git a/app/src/main/java/com/hyperling/tictactoe/ui/theme/Color.kt b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Color.kt
new file mode 100644
index 0000000..47e3c85
--- /dev/null
+++ b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Color.kt
@@ -0,0 +1,11 @@
+package com.hyperling.tictactoe.ui.theme
+
+import androidx.compose.ui.graphics.Color
+
+val Purple80 = Color(0xFFD0BCFF)
+val PurpleGrey80 = Color(0xFFCCC2DC)
+val Pink80 = Color(0xFFEFB8C8)
+
+val Purple40 = Color(0xFF6650a4)
+val PurpleGrey40 = Color(0xFF625b71)
+val Pink40 = Color(0xFF7D5260)
\ No newline at end of file
diff --git a/app/src/main/java/com/hyperling/tictactoe/ui/theme/Theme.kt b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Theme.kt
new file mode 100644
index 0000000..d390455
--- /dev/null
+++ b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Theme.kt
@@ -0,0 +1,70 @@
+package com.hyperling.tictactoe.ui.theme
+
+import android.app.Activity
+import android.os.Build
+import androidx.compose.foundation.isSystemInDarkTheme
+import androidx.compose.material3.MaterialTheme
+import androidx.compose.material3.darkColorScheme
+import androidx.compose.material3.dynamicDarkColorScheme
+import androidx.compose.material3.dynamicLightColorScheme
+import androidx.compose.material3.lightColorScheme
+import androidx.compose.runtime.Composable
+import androidx.compose.runtime.SideEffect
+import androidx.compose.ui.graphics.toArgb
+import androidx.compose.ui.platform.LocalContext
+import androidx.compose.ui.platform.LocalView
+import androidx.core.view.WindowCompat
+
+private val DarkColorScheme = darkColorScheme(
+ primary = Purple80,
+ secondary = PurpleGrey80,
+ tertiary = Pink80
+)
+
+private val LightColorScheme = lightColorScheme(
+ primary = Purple40,
+ secondary = PurpleGrey40,
+ tertiary = Pink40
+
+ /* Other default colors to override
+ background = Color(0xFFFFFBFE),
+ surface = Color(0xFFFFFBFE),
+ onPrimary = Color.White,
+ onSecondary = Color.White,
+ onTertiary = Color.White,
+ onBackground = Color(0xFF1C1B1F),
+ onSurface = Color(0xFF1C1B1F),
+ */
+)
+
+@Composable
+fun TicTacToeTheme(
+ darkTheme: Boolean = isSystemInDarkTheme(),
+ // Dynamic color is available on Android 12+
+ dynamicColor: Boolean = true,
+ content: @Composable () -> Unit
+) {
+ val colorScheme = when {
+ dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
+ val context = LocalContext.current
+ if (darkTheme) dynamicDarkColorScheme(context) else dynamicLightColorScheme(context)
+ }
+
+ darkTheme -> DarkColorScheme
+ else -> LightColorScheme
+ }
+ val view = LocalView.current
+ if (!view.isInEditMode) {
+ SideEffect {
+ val window = (view.context as Activity).window
+ window.statusBarColor = colorScheme.primary.toArgb()
+ WindowCompat.getInsetsController(window, view).isAppearanceLightStatusBars = darkTheme
+ }
+ }
+
+ MaterialTheme(
+ colorScheme = colorScheme,
+ typography = Typography,
+ content = content
+ )
+}
\ No newline at end of file
diff --git a/app/src/main/java/com/hyperling/tictactoe/ui/theme/Type.kt b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Type.kt
new file mode 100644
index 0000000..725dbd8
--- /dev/null
+++ b/app/src/main/java/com/hyperling/tictactoe/ui/theme/Type.kt
@@ -0,0 +1,34 @@
+package com.hyperling.tictactoe.ui.theme
+
+import androidx.compose.material3.Typography
+import androidx.compose.ui.text.TextStyle
+import androidx.compose.ui.text.font.FontFamily
+import androidx.compose.ui.text.font.FontWeight
+import androidx.compose.ui.unit.sp
+
+// Set of Material typography styles to start with
+val Typography = Typography(
+ bodyLarge = TextStyle(
+ fontFamily = FontFamily.Default,
+ fontWeight = FontWeight.Normal,
+ fontSize = 16.sp,
+ lineHeight = 24.sp,
+ letterSpacing = 0.5.sp
+ )
+ /* Other default text styles to override
+ titleLarge = TextStyle(
+ fontFamily = FontFamily.Default,
+ fontWeight = FontWeight.Normal,
+ fontSize = 22.sp,
+ lineHeight = 28.sp,
+ letterSpacing = 0.sp
+ ),
+ labelSmall = TextStyle(
+ fontFamily = FontFamily.Default,
+ fontWeight = FontWeight.Medium,
+ fontSize = 11.sp,
+ lineHeight = 16.sp,
+ letterSpacing = 0.5.sp
+ )
+ */
+)
\ No newline at end of file
diff --git a/app/src/main/res/drawable-v24/ic_launcher_foreground.xml b/app/src/main/res/drawable-v24/ic_launcher_foreground.xml
new file mode 100644
index 0000000..2b068d1
--- /dev/null
+++ b/app/src/main/res/drawable-v24/ic_launcher_foreground.xml
@@ -0,0 +1,30 @@
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/drawable/ic_icon_ttt_background.xml b/app/src/main/res/drawable/ic_icon_ttt_background.xml
new file mode 100644
index 0000000..ca3826a
--- /dev/null
+++ b/app/src/main/res/drawable/ic_icon_ttt_background.xml
@@ -0,0 +1,74 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/app/src/main/res/drawable/ic_launcher_background.xml b/app/src/main/res/drawable/ic_launcher_background.xml
new file mode 100644
index 0000000..07d5da9
--- /dev/null
+++ b/app/src/main/res/drawable/ic_launcher_background.xml
@@ -0,0 +1,170 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt.xml b/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt.xml
new file mode 100644
index 0000000..47f02d0
--- /dev/null
+++ b/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt_round.xml b/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt_round.xml
new file mode 100644
index 0000000..47f02d0
--- /dev/null
+++ b/app/src/main/res/mipmap-anydpi-v26/ic_icon_ttt_round.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml b/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
new file mode 100644
index 0000000..6f3b755
--- /dev/null
+++ b/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml b/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
new file mode 100644
index 0000000..6f3b755
--- /dev/null
+++ b/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/mipmap-hdpi/ic_icon_ttt.webp b/app/src/main/res/mipmap-hdpi/ic_icon_ttt.webp
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index 0000000..aa7d642
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diff --git a/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp b/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp
new file mode 100644
index 0000000..9126ae3
Binary files /dev/null and b/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp differ
diff --git a/app/src/main/res/values/colors.xml b/app/src/main/res/values/colors.xml
new file mode 100644
index 0000000..f8c6127
--- /dev/null
+++ b/app/src/main/res/values/colors.xml
@@ -0,0 +1,10 @@
+
+
+ #FFBB86FC
+ #FF6200EE
+ #FF3700B3
+ #FF03DAC5
+ #FF018786
+ #FF000000
+ #FFFFFFFF
+
\ No newline at end of file
diff --git a/app/src/main/res/values/strings.xml b/app/src/main/res/values/strings.xml
new file mode 100644
index 0000000..64640c2
--- /dev/null
+++ b/app/src/main/res/values/strings.xml
@@ -0,0 +1,16 @@
+
+ Tic-Tac-Toe
+
+ Choose your opponent:
+ Human - Someone next to you.
+ AI : Random - Fills any open spot.
+ AI : Hard - Your typical try-hard.
+ AI : Easy - Opportunist, may try to win.
+ AI : Stubborn - Won\'t let you win.
+ AI : Shy - Too scared to win.
+
+ Website
+ https://hyperling.com
+ GitHub
+ https://github.com/Hyperling/TicTacToeAndroid
+
\ No newline at end of file
diff --git a/app/src/main/res/values/themes.xml b/app/src/main/res/values/themes.xml
new file mode 100644
index 0000000..f89af7e
--- /dev/null
+++ b/app/src/main/res/values/themes.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/xml/backup_rules.xml b/app/src/main/res/xml/backup_rules.xml
new file mode 100644
index 0000000..fa0f996
--- /dev/null
+++ b/app/src/main/res/xml/backup_rules.xml
@@ -0,0 +1,13 @@
+
+
+
+
\ No newline at end of file
diff --git a/app/src/main/res/xml/data_extraction_rules.xml b/app/src/main/res/xml/data_extraction_rules.xml
new file mode 100644
index 0000000..9ee9997
--- /dev/null
+++ b/app/src/main/res/xml/data_extraction_rules.xml
@@ -0,0 +1,19 @@
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/app/src/test/java/com/hyperling/tictactoe/ExampleUnitTest.kt b/app/src/test/java/com/hyperling/tictactoe/ExampleUnitTest.kt
new file mode 100644
index 0000000..7172eb6
--- /dev/null
+++ b/app/src/test/java/com/hyperling/tictactoe/ExampleUnitTest.kt
@@ -0,0 +1,17 @@
+package com.hyperling.tictactoe
+
+import org.junit.Test
+
+import org.junit.Assert.*
+
+/**
+ * Example local unit test, which will execute on the development machine (host).
+ *
+ * See [testing documentation](http://d.android.com/tools/testing).
+ */
+class ExampleUnitTest {
+ @Test
+ fun addition_isCorrect() {
+ assertEquals(4, 2 + 2)
+ }
+}
\ No newline at end of file
diff --git a/art/drawing01.xcf b/art/drawing01.xcf
new file mode 100644
index 0000000..548cf86
Binary files /dev/null and b/art/drawing01.xcf differ
diff --git a/art/drawing02.xcf b/art/drawing02.xcf
new file mode 100644
index 0000000..18c2c19
Binary files /dev/null and b/art/drawing02.xcf differ
diff --git a/art/drawing02_Circle.png b/art/drawing02_Circle.png
new file mode 100644
index 0000000..d4ef000
Binary files /dev/null and b/art/drawing02_Circle.png differ
diff --git a/art/drawing02_Circle.xcf b/art/drawing02_Circle.xcf
new file mode 100644
index 0000000..1f09d5d
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diff --git a/art/drawing03_Circle.png b/art/drawing03_Circle.png
new file mode 100644
index 0000000..50c4b30
Binary files /dev/null and b/art/drawing03_Circle.png differ
diff --git a/art/drawing03_Circle.xcf b/art/drawing03_Circle.xcf
new file mode 100644
index 0000000..278fb73
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diff --git a/art/drawing04_Circle.png b/art/drawing04_Circle.png
new file mode 100644
index 0000000..81e522a
Binary files /dev/null and b/art/drawing04_Circle.png differ
diff --git a/art/drawing04_Circle.xcf b/art/drawing04_Circle.xcf
new file mode 100644
index 0000000..7e20c84
Binary files /dev/null and b/art/drawing04_Circle.xcf differ
diff --git a/art/drawing05.png b/art/drawing05.png
new file mode 100644
index 0000000..cbb93f2
Binary files /dev/null and b/art/drawing05.png differ
diff --git a/art/drawing05.xcf b/art/drawing05.xcf
new file mode 100644
index 0000000..9292342
Binary files /dev/null and b/art/drawing05.xcf differ
diff --git a/art/drawing05_Circle.png b/art/drawing05_Circle.png
new file mode 100644
index 0000000..75cd8fb
Binary files /dev/null and b/art/drawing05_Circle.png differ
diff --git a/art/drawing05_Circle.xcf b/art/drawing05_Circle.xcf
new file mode 100644
index 0000000..d415f29
Binary files /dev/null and b/art/drawing05_Circle.xcf differ
diff --git a/build.gradle.kts b/build.gradle.kts
new file mode 100644
index 0000000..a0985ef
--- /dev/null
+++ b/build.gradle.kts
@@ -0,0 +1,5 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+plugins {
+ alias(libs.plugins.androidApplication) apply false
+ alias(libs.plugins.jetbrainsKotlinAndroid) apply false
+}
\ No newline at end of file
diff --git a/gradle.properties b/gradle.properties
new file mode 100644
index 0000000..20e2a01
--- /dev/null
+++ b/gradle.properties
@@ -0,0 +1,23 @@
+# Project-wide Gradle settings.
+# IDE (e.g. Android Studio) users:
+# Gradle settings configured through the IDE *will override*
+# any settings specified in this file.
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. For more details, visit
+# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
+# org.gradle.parallel=true
+# AndroidX package structure to make it clearer which packages are bundled with the
+# Android operating system, and which are packaged with your app's APK
+# https://developer.android.com/topic/libraries/support-library/androidx-rn
+android.useAndroidX=true
+# Kotlin code style for this project: "official" or "obsolete":
+kotlin.code.style=official
+# Enables namespacing of each library's R class so that its R class includes only the
+# resources declared in the library itself and none from the library's dependencies,
+# thereby reducing the size of the R class for that library
+android.nonTransitiveRClass=true
\ No newline at end of file
diff --git a/gradle/libs.versions.toml b/gradle/libs.versions.toml
new file mode 100644
index 0000000..32534eb
--- /dev/null
+++ b/gradle/libs.versions.toml
@@ -0,0 +1,31 @@
+[versions]
+agp = "8.3.1"
+kotlin = "1.9.0"
+coreKtx = "1.10.1"
+junit = "4.13.2"
+junitVersion = "1.1.5"
+espressoCore = "3.5.1"
+lifecycleRuntimeKtx = "2.6.1"
+activityCompose = "1.7.0"
+composeBom = "2023.08.00"
+
+[libraries]
+androidx-core-ktx = { group = "androidx.core", name = "core-ktx", version.ref = "coreKtx" }
+junit = { group = "junit", name = "junit", version.ref = "junit" }
+androidx-junit = { group = "androidx.test.ext", name = "junit", version.ref = "junitVersion" }
+androidx-espresso-core = { group = "androidx.test.espresso", name = "espresso-core", version.ref = "espressoCore" }
+androidx-lifecycle-runtime-ktx = { group = "androidx.lifecycle", name = "lifecycle-runtime-ktx", version.ref = "lifecycleRuntimeKtx" }
+androidx-activity-compose = { group = "androidx.activity", name = "activity-compose", version.ref = "activityCompose" }
+androidx-compose-bom = { group = "androidx.compose", name = "compose-bom", version.ref = "composeBom" }
+androidx-ui = { group = "androidx.compose.ui", name = "ui" }
+androidx-ui-graphics = { group = "androidx.compose.ui", name = "ui-graphics" }
+androidx-ui-tooling = { group = "androidx.compose.ui", name = "ui-tooling" }
+androidx-ui-tooling-preview = { group = "androidx.compose.ui", name = "ui-tooling-preview" }
+androidx-ui-test-manifest = { group = "androidx.compose.ui", name = "ui-test-manifest" }
+androidx-ui-test-junit4 = { group = "androidx.compose.ui", name = "ui-test-junit4" }
+androidx-material3 = { group = "androidx.compose.material3", name = "material3" }
+
+[plugins]
+androidApplication = { id = "com.android.application", version.ref = "agp" }
+jetbrainsKotlinAndroid = { id = "org.jetbrains.kotlin.android", version.ref = "kotlin" }
+
diff --git a/gradle/wrapper/gradle-wrapper.jar b/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..e708b1c
Binary files /dev/null and b/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..bf913c1
--- /dev/null
+++ b/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Sat Mar 30 12:28:25 MST 2024
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-8.4-bin.zip
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
diff --git a/gradlew b/gradlew
new file mode 100755
index 0000000..4f906e0
--- /dev/null
+++ b/gradlew
@@ -0,0 +1,185 @@
+#!/usr/bin/env sh
+
+#
+# Copyright 2015 the original author or authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# https://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn () {
+ echo "$*"
+}
+
+die () {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+nonstop=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+ NONSTOP* )
+ nonstop=true
+ ;;
+esac
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin or MSYS, switch paths to Windows format before running java
+if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+
+ JAVACMD=`cygpath --unix "$JAVACMD"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=`expr $i + 1`
+ done
+ case $i in
+ 0) set -- ;;
+ 1) set -- "$args0" ;;
+ 2) set -- "$args0" "$args1" ;;
+ 3) set -- "$args0" "$args1" "$args2" ;;
+ 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Escape application args
+save () {
+ for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
+ echo " "
+}
+APP_ARGS=`save "$@"`
+
+# Collect all arguments for the java command, following the shell quoting and substitution rules
+eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
+
+exec "$JAVACMD" "$@"
diff --git a/gradlew.bat b/gradlew.bat
new file mode 100644
index 0000000..ac1b06f
--- /dev/null
+++ b/gradlew.bat
@@ -0,0 +1,89 @@
+@rem
+@rem Copyright 2015 the original author or authors.
+@rem
+@rem Licensed under the Apache License, Version 2.0 (the "License");
+@rem you may not use this file except in compliance with the License.
+@rem You may obtain a copy of the License at
+@rem
+@rem https://www.apache.org/licenses/LICENSE-2.0
+@rem
+@rem Unless required by applicable law or agreed to in writing, software
+@rem distributed under the License is distributed on an "AS IS" BASIS,
+@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+@rem See the License for the specific language governing permissions and
+@rem limitations under the License.
+@rem
+
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Resolve any "." and ".." in APP_HOME to make it shorter.
+for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto execute
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/settings.gradle.kts b/settings.gradle.kts
new file mode 100644
index 0000000..f33374c
--- /dev/null
+++ b/settings.gradle.kts
@@ -0,0 +1,23 @@
+pluginManagement {
+ repositories {
+ google {
+ content {
+ includeGroupByRegex("com\\.android.*")
+ includeGroupByRegex("com\\.google.*")
+ includeGroupByRegex("androidx.*")
+ }
+ }
+ mavenCentral()
+ gradlePluginPortal()
+ }
+}
+dependencyResolutionManagement {
+ repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
+ repositories {
+ google()
+ mavenCentral()
+ }
+}
+
+rootProject.name = "Tic-Tac-Toe"
+include(":app")