generated from me/template-mit
Create a very simple text-based game board.
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@@ -11,8 +11,38 @@ class MainApp extends StatelessWidget {
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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return const MaterialApp(
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return const MaterialApp(
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home: Scaffold(
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home: Scaffold(
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body: Center(
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body: Row(
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child: Text('Hello World!'),
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children: [
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// Player 1 Goal
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Column(children: [Text("P1")]),
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// Center holes
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Column(
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children: [
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Row(
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children: [
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Column(children: [Text("0,0")]),
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Column(children: [Text("1,0")]),
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Column(children: [Text("2,0")]),
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Column(children: [Text("3,0")]),
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Column(children: [Text("4,0")]),
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Column(children: [Text("5,0")]),
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],
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),
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Row(
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children: [
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Column(children: [Text("0,1")]),
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Column(children: [Text("1,1")]),
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Column(children: [Text("2,1")]),
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Column(children: [Text("3,1")]),
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Column(children: [Text("4,1")]),
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Column(children: [Text("5,1")]),
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],
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),
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],
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),
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// Player 2 Goal
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Column(children: [Text("P2")]),
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],
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),
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),
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),
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),
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);
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);
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