import 'package:flutter/material.dart'; void main() { runApp(const MainApp()); } class MainApp extends StatelessWidget { const MainApp({super.key}); @override Widget build(BuildContext context) { return const MaterialApp( home: Scaffold( body: Row( mainAxisAlignment: MainAxisAlignment.spaceEvenly, crossAxisAlignment: CrossAxisAlignment.stretch, children: [ // Player 1 Goal Column(children: [Center(child: Text(" P1 "))]), // Center holes Column( spacing: 2, children: [ Row( spacing: 2, mainAxisAlignment: MainAxisAlignment.spaceEvenly, crossAxisAlignment: CrossAxisAlignment.stretch, children: [ Column(children: [Text(" 0,0 ")]), Column(children: [Text(" 1,0 ")]), Column(children: [Text(" 2,0 ")]), Column(children: [Text(" 3,0 ")]), Column(children: [Text(" 4,0 ")]), Column(children: [Text(" 5,0 ")]), ], ), Row( spacing: 2, mainAxisAlignment: MainAxisAlignment.spaceEvenly, crossAxisAlignment: CrossAxisAlignment.stretch, children: [ Column(children: [Text(" 0,1 ")]), Column(children: [Text(" 1,1 ")]), Column(children: [Text(" 2,1 ")]), Column(children: [Text(" 3,1 ")]), Column(children: [Text(" 4,1 ")]), Column(children: [Text(" 5,1 ")]), ], ), ], ), // Player 2 Goal Column(children: [Center(child: Text(" P2 "))]), ], ), ), ); } }