Putting things into place to fix a bug when the app is destroyed while the timer was running.
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@@ -207,9 +207,11 @@ public class MainActivity extends AppCompatActivity {
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//chronometer = (TextView) findViewById(R.id.chronometer);
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String[] time = {Long.toString(milliseconds/(1000*60*60)),
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Long.toString((milliseconds/(1000*60)%(60))),
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Long.toString((milliseconds/(1000))%60)};
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String[] time = {
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Long.toString(milliseconds/(1000*60*60)),
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Long.toString((milliseconds/(1000*60))%60),
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Long.toString((milliseconds/(1000))%60)
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};
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for (int i = 0; i < time.length; i++){
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while (time[i].length() < 2){
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@@ -350,7 +352,7 @@ public class MainActivity extends AppCompatActivity {
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}
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}
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private Handler incrementTime = new Handler(){
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private final Handler incrementTime = new Handler(){
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@Override
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public void handleMessage(Message msg) {
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super.handleMessage(msg);
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@@ -467,6 +469,22 @@ public class MainActivity extends AppCompatActivity {
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mediaPlayer.start();
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}
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// TODO: use this to fix bug when app is closed during a countdown, it opens
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// back up with a 0 count but timer is enabled and needs Stopped before the
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// edit texts can be used.
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private void resetAll() {
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setChronometer(0);
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setEditTexts("");
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setLoopInterval();
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start = false;
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SharedPreferences.Editor editor = sharedPreferences.edit();
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editor.putBoolean(keyStartStop, start);
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editor.putBoolean(keyAppOpen, start);
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editor.putBoolean(keyServiceRunning, start);
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editor.apply();
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}
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@Override
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protected void onPause() {
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super.onPause();
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@@ -494,6 +512,13 @@ public class MainActivity extends AppCompatActivity {
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recoverScreen();
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}
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@Override
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protected void onDestroy() {
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resetAll();
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super.onDestroy();
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}
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private void flipInputTexts() {
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etHours.setEnabled(!start);
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etMinutes.setEnabled(!start);
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