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@@ -18,47 +18,97 @@ class GameBoard extends StatelessWidget {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
var text = "hello test lalala";
return Row( return Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly, mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.stretch, crossAxisAlignment: CrossAxisAlignment.center,
children: [ children: [
// Player 1 Goal // Player 1 Goal
Column(children: [Center(child: Text(" P1 "))]), Column(
children: [Center(child: PlayerHole(text: "P1"))],
),
// Center holes // Center holes
Column( Column(
spacing: 2, //spacing: 2,
children: [ children: [
Row( Row(
spacing: 2, //spacing: 2,
mainAxisAlignment: MainAxisAlignment.spaceEvenly, mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.stretch, crossAxisAlignment: CrossAxisAlignment.center,
children: [ children: [
Column(children: [Text(" 0,0 ")]), Column(children: [BoardSpot(text: "0,0")]),
Column(children: [Text(" 1,0 ")]), Column(children: [BoardSpot(text: "1,0")]),
Column(children: [Text(" 2,0 ")]), Column(children: [BoardSpot(text: "2,0")]),
Column(children: [Text(" 3,0 ")]), Column(children: [BoardSpot(text: "3,0")]),
Column(children: [Text(" 4,0 ")]), Column(children: [BoardSpot(text: "4,0")]),
Column(children: [Text(" 5,0 ")]), Column(children: [BoardSpot(text: "5,0")]),
], ],
), ),
Row( Row(
spacing: 2, //spacing: 2,
mainAxisAlignment: MainAxisAlignment.spaceEvenly, mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.stretch, crossAxisAlignment: CrossAxisAlignment.center,
children: [ children: [
Column(children: [Text(" 0,1 ")]), Column(children: [BoardSpot(text: "0,1")]),
Column(children: [Text(" 1,1 ")]), Column(children: [BoardSpot(text: "1,1")]),
Column(children: [Text(" 2,1 ")]), Column(children: [BoardSpot(text: "2,1")]),
Column(children: [Text(" 3,1 ")]), Column(children: [BoardSpot(text: "3,1")]),
Column(children: [Text(" 4,1 ")]), Column(children: [BoardSpot(text: "4,1")]),
Column(children: [Text(" 5,1 ")]), Column(children: [BoardSpot(text: "5,1")]),
], ],
), ),
BoardSpot(text: text, w: 75, h: 200),
], ],
), ),
// Player 2 Goal // Player 2 Goal
Column(children: [Center(child: Text(" P2 "))]), Column(
children: [Center(child: PlayerHole(text: "P2"))],
),
], ],
); );
} }
} }
class BoardSpot extends StatefulWidget {
final String text;
final double w;
final double h;
BoardSpot({super.key, required this.text, this.w = 50, this.h = 50});
@override
State<BoardSpot> createState() => _BoardSpotState();
}
class _BoardSpotState extends State<BoardSpot> {
var _marbles = 4;
@override
Widget build(BuildContext context) {
return GestureDetector(
// 2. Handle the tap
onTap: () {
// 3. Update the state
setState(() {
_marbles++;
});
},
// 4. The sized box containing the text
child: SizedBox(
width: widget.w,
height: widget.h,
child: Center(child: Text("$_marbles", textAlign: TextAlign.center)),
),
);
}
}
class PlayerHole extends StatelessWidget {
final String text;
PlayerHole({super.key, required this.text});
@override
Widget build(BuildContext context) {
return BoardSpot(w: 50, h: 100, text: text);
}
}