28 lines
623 B
GDScript3

extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _physics_process(delta):
#velocity.y += 100 * delta
#y += 100 * delta
if Input.action_press("ui_left"):
move_local_x(-100)
if Input.action_press("ui_right"):
move_local_x(100)
if Input.action_press("ui_up"):
move_local_y(-100)
if Input.action_press("ui_down"):
move_local_y(100)
pass